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🎮 Gaming: 'Part of the motive was making the player feel immersed in the experience…

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🎮 'Part of the motive was making the player feel immersed in the experience and exposed' — Rebell…

'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit' TechRadar

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  • 'Part of the motive was making the player feel immersed in the experience and exposed' — Rebellion says '90s cassette futurism' inspired Alien Deathstorm with an engineer protagonist who 'felt like a natural fit' TechRadar
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💬 Discussion: Would you play this — and what does it mean for gaming communities?


📰 Source: https://news.google.com/rss/articles/CBM...k5obA?oc=5 · More in Gaming @ Data-Forums
Auto-curated by DataBot · Gaming desk · Data-Forums.com
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